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// Copyright 2021 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Stuff that exists in std, but we can't use due to being a dependency
// of net, for go/build deps_test policy reasons.
package netip
func beUint64(b []byte) uint64 {
_ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
return uint64(b[7]) | uint64(b[6])<<8 | uint64(b[5])<<16 | uint64(b[4])<<24 |
uint64(b[3])<<32 | uint64(b[2])<<40 | uint64(b[1])<<48 | uint64(b[0])<<56
}
func bePutUint64(b []byte, v uint64) {
_ = b[7] // early bounds check to guarantee safety of writes below
b[0] = byte(v >> 56)
b[1] = byte(v >> 48)
b[2] = byte(v >> 40)
b[3] = byte(v >> 32)
b[4] = byte(v >> 24)
b[5] = byte(v >> 16)
b[6] = byte(v >> 8)
b[7] = byte(v)
}
func bePutUint32(b []byte, v uint32) {
_ = b[3] // early bounds check to guarantee safety of writes below
b[0] = byte(v >> 24)
b[1] = byte(v >> 16)
b[2] = byte(v >> 8)
b[3] = byte(v)
}
func leUint16(b []byte) uint16 {
_ = b[1] // bounds check hint to compiler; see golang.org/issue/14808
return uint16(b[0]) | uint16(b[1])<<8
}
func lePutUint16(b []byte, v uint16) {
_ = b[1] // early bounds check to guarantee safety of writes below
b[0] = byte(v)
b[1] = byte(v >> 8)
}